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 Palace of Nirvana

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Eretica
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PostSubject: Palace of Nirvana   Sat Dec 25, 2010 9:38 pm

Palace of Nirvana

Introduction:
The Palace of Nirvana that requires six characters of any class that are at least level 100. This instance is designed to improve either your gear or weapon.

Requirements:
Party of 6 Level 100 Characters
Nirvana Palace Key x1 (Per Person)


Squad:
There are many ways to do Nirvana and this is what i think is most efficient.

1 - Fist BM of at least 4.0 Attack Speed
1 - Cleric
3 - Damage Dealers (Not Wizards or Psychics)
1 - Veno (For Purge)

Bosses:

Tier 1: Inferno Sovereign
Picture
Have The BM/Tank run in and aggro the boss. The boss doesnt have a magic attack only a mana drain and AoE Cancel range skills. Afterwards, pillars will spawn. Kill all of these, you need to kill them in order to kill the boss. Also, avoid the blue circles/rings because they will do 5,000 damage a hit.
Once all of the pillars are dead you can kill the boss. If your squad is cooperative enough you can pull the boss into the hallway and the circles will not spawn on you.

Drops:
Coins

This boss gives a lot of exp. Its good to use hyper on it.

Tier 2: Noxious Sovereign
Picture
This boss is really easy. It buffs itself occasionally just purge it off. It does and AoE Wood Debuff but shouldn't affect anyone.
Drops:
Dim Nirvana Palace Chest
Coins

Tier 3:Vampiric Sovereign
Picture
Ok this boss requires coordination. When you first attack the boss, it will spawn 6 wolves. You need to kill these ALL AT ONCE. Usually a BM will dragon and the party will drop AoEs. Once you kill them all at once continue with the boss. This boss can be a pain to magic/mana based users. Occasionally the boss will drain ALL of your mana.
Drops:
Bronze Nirvana Palace Chest
Coins

Tier 4:
This is where Nirvana Becomes Inconsistent. You have a chance of one of three different types off bosses.

Demonic Tyrant:
Picture
It is VERY similar to the Super-Almight-Slash boss in Frostcovered City. But this one has SUPER HUGE range. Even at max distance on an archer you can attack the boss during it. The whole party has to run as far as possible away from the boss.

The Second boss looks like the Machinoslit World Boss. This one is similar to the boss in frostcovered that spawns the Hands in the Experience room. The white mobs will explode if you kill them. The black ones will explode if you don't kill them. They do 5,000 AoE damage. At around 40% the boss starts AoE'ing like a mad man which makes the boss confusing. Expect many deaths.

The Third "Bonus" boss spawns mobs that will put your Pdef to 0% and stun the hell out of you. This boss is rather annoying. Just kill the mobs as they spawn. But luckily this boss has a 100% chance to drop 2 boxes!

Drops:
Bronze Nirvana Palace Chest
Coins

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Eretica
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PostSubject: Re: Palace of Nirvana   Sat Dec 25, 2010 9:39 pm

Tier 5:
This Tier has 2 bosses and a "bonus boss" (which I've never seen)

Ashura Tyrant:
Picture
The First Boss is relatively easy. It spawns giant yellow circles, you can move out of them if you want, but they do 1,000 damage. It also does an AoE interrupt. Aside from that, nothing special.

The second boss is also very easy. It randomly spawns snakes and they walk to someone and poison them. If you kill them they AoE the whole group, so I would refrain doing so if I was you.

"The bonus boss for tier 5 has a special attack where he does a random aggro and has a chance to buff his attack by like 10000% (1-shots anyone). You have to run away if he is buffed until it wears off. The special attack comes when there is a red text saying he is going into a frenzy. His attack is buffed if he has the Str of the Titans buff icon."~ Asterelle

Drops:
Silver Nirvana Palace Chest
Coins

Tier 6:
This Tier also has 2 bosses and a "bonus boss".

The First Boss looks like a Geodude from Pokemon. The Cleric just has to blue ball so the party can survive the AoE'ing onslaught.

Goldwing Phoenix
Picture
The Second Boss will be a Tiny Flying Chicken when you walk in. Get it to Half HP and the real boss will spawn. This one requires alert attention of the whole party. The boss will spawn fire balls on squad members which burn 2,500 damage a second. Just move out of the flame and you should survive.

The Bonus Boss is super annoying and risky. Its a princess like boss. The attacks of the boss are nothing special. But at certain times you will see a redchat. Run to the Newly-Spawned Mysterious Old man with the red glow and you will become immune to its AoE One Shot. Expect Many Deaths. This also guarantees 2 chest will drop.

Drops:
Golden Nirvana Palace Chest
Coins

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Eretica
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PostSubject: Re: Palace of Nirvana   Sat Dec 25, 2010 9:39 pm

Last Boss: Vanished Ancestor
Picture
This boss takes one very alert and competent person. The boss does nothing special but it does spawn a mob immune to all elements but it's counter-element. There are chest scattered all over the room. You Need to have the party set to free so the person who kills the chest gets the item. You need to kill the chest that is the mob's counter-element. Pickup the item, target the mob, then right-click the item in your inventory. Just rinse and repeat until the boss is dead.

Drops:
Rapture Crystal (34%)
Uncanny Crystal (60%)
Mirage Celestone (5%)
Coins

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